Adventure games, RPG games are the games that combine elements of action and the quest. As a general rule, the level of complexity of such games is not regulated (very rare to adjust the level of complexity of the struggle with the enemy). In contrast from the quests in game adventures necessarily present the solution of simple logic problems - to achieve the goals the player has to constantly look for something, for example, to find a ladder to climb higher, and the ability to use the help of "friends" to get a place in the game and etc. In almost all games of this genre is very rare a player can get back on a level that is moving forward. From the action genre - adventure games have borrowed to act in any way - shoot, fight, perform a combination of jumps and bumps, etc. As a rule, games adventure genre at the end of each game level we expect the boss level without destroying that go further on the game is impossible.